    Mac OS X            	   2                                             ATTR                             
  /com.apple.metadata:kMDItemKeyphraseConfidences       $  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00(	

 !"#$%&'(#?D#?B\#?2    #?s}Z#?KD  #?L#?#?:    #?Ym#?ͪk1#?Ck1#?w
\P#?/F`#?ͽl  #?Ʊ    #?Ij`#?#?5J    #?g$    #?L    #? #?ܱ߫#?9*{#?2#?X^#?    #?W`    # #\ #ÆX    # @z6# #    #h#նG#7\@#t0#	1x##M  3 < E N W ` i r {              &/8AJS\enw             )              bplist00(	

 !"#$%&'(_achieved moderate success_high probability_continue cooperating_cumulative payoff_minimize losses\early rounds_strategy description_forgiveness tendencies_lacks clear patterns[late roundsZmid roundsXmid-game_minimizing retaliation\avoid losses_reinforce trust_maximize payoff_adjust defection frequency_continue mirroring_defect selectively_signal intolerance_exploiting opponent tendencies_ predictable forgiveness patterns_$avoiding triggering full retaliation\likely moves_unconditional cooperation^code resembles_establish goodwill_previous strategy_occasional testing defections_probabilistic forgiveness_preemptively adjust_opponent cooperates_opponent defects_.opponent defects consecutively beyond mid-game]player config^probe response_early cooperation_code shows low forgiveness_forgiveness probability_late-game exploitation  3 O b y       
,9K]z$1M\q 1?Nb             )              bplist00                            
bplist00Ren                              ;g